Friday, 14 November 2014

The body roll

This was horrible but I was taught a good workaround to get the same result with a much less confusing method. The original method to get the body to roll side to side, front to back and up and town was to create 2 more groups, change the pivot points to the front on one group and the back on the other and the create an expression in the expression editor so the body can lean forward and backwards as well as roll side to side. The method I was told about has only one controller, highlighted, that controls the body roll, suspension and tilting by having the pivot point at the base of the car and having the controller control the X,Y and Z axis and then having limits placed on them to stop the rotations going too far.



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